AI Insights · Timothy · July 2024
Top 5 Gacha Games on Android in Latin America - Q2 2024
Explore the performance of the leading gacha games on Android in Latin America during the second quarter of 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top gacha games on the Android platform in Latin America showcased a variety of performance trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful details into each game's quarterly journey.
8 Ball Pool from Miniclip.com experienced fluctuating revenue, peaking at approximately $53.9K in early April and maintaining a steady range around $47K to $54K thereafter. Downloads saw an upward trend, culminating in a peak of 447K in the final week of June. Weekly active users started at 4.7M in early April, dipped to 4.1M mid-quarter, and recovered to 4.4M by the end of June.
Solo Leveling:Arise, released by Netmarble in early May, generated notable revenue initially, reaching over $125K in the second week of May. However, revenue gradually declined to $41K by the end of June. Downloads surged at launch with 1.9M in the first week, dropping to 23K by the end of the quarter. Active users peaked at nearly 2M in mid-May and stabilized around 1.6M in June.
Doomsday: Last Survivors from IGG.COM showed a consistent revenue pattern, averaging around $15K per week. Downloads spiked in mid-April to 518K but declined to a more modest 33K by late June. Weekly active users followed a similar pattern, peaking at 1.3M in late April before stabilizing around 850K towards the end of the quarter.
Asphalt 8 - Car Racing Game by Gameloft SE saw relatively stable revenue, with minor fluctuations around $2K to $4K. Downloads showed a significant peak in late April at 259K and remained steady around 130K to 270K throughout the quarter. Active users saw a notable increase in late April, reaching 624K, and fluctuated around 450K to 680K.
Lastly, Need for Speed™ No Limits from ELECTRONIC ARTS maintained a weekly revenue range of $12K to $16K. Downloads were highest in early April at 204K and saw another peak in mid-June at 200K. Weekly active users exhibited a peak of 1.2M in early April, with subsequent fluctuations, ending the quarter at around 1M.
For more detailed insights and trends, visit Sensor Tower.